TAEDES513 – Design and develop e-learning resources

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This unit focuses on the comprehensive process of designing and developing e-learning resources for both synchronous and asynchronous learning environments. Initially, it involves identifying the purpose, target group, and mode of delivery for the e-learning resources, along with analysing the characteristics and foundational skill requirements of the target group. This stage also entails accessing and analysing nationally recognised training products to align with skill and knowledge requirements, and understanding organisational procedures for e-learning resource development.

The planning phase is crucial, involving the assessment of personal skills and knowledge gaps in subject matter, industry relevance, and currency. This phase outlines the steps and timeframes for e-learning resource development, ensuring the plan is thoroughly documented and confirmed. The design phase then takes over, where various traditional and digital methods are explored to create engaging visual learning opportunities. Skills and knowledge are broken down into manageable sessions, with a focus on learner progression. The design approach is documented and confirmed, ensuring alignment with the purpose, target group, and delivery mode.

The development phase involves creating interactive media components, content shells, and activities to engage and support learners, incorporating tools for asynchronous learning and developing content for training VET teachers, trainers, and assessors. Trial and feedback stages are crucial for refining the resources, ensuring industry relevance, clarity, compliance with legislative requirements, and accuracy in content and formatting. Finally, the process concludes with a thorough review of the e-learning resource development, focusing on identifying areas for improvement in both the process and personal practice in developing these resources.

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What Will You Learn?

  • 🎯 Identify target groups and learning modes for e-learning resources.
  • 🔍 Analyse target group characteristics for effective resource design.
  • 📚 Access and interpret nationally recognised training requirements.
  • 💡 Develop skills in e-learning resource design and development.
  • 📝 Plan and document e-learning development processes.
  • 🌐 Design engaging and interactive e-learning materials.
  • 💻 Incorporate digital tools for asynchronous learning.
  • 👥 Conduct trials and gather feedback on e-learning resources.
  • 🏅 Ensure e-learning content is industry-relevant and compliant.
  • 🔁 Review and improve e-learning resource development practices.

Course Content

Preparing to design eLearning resources
1.1 Identify and clarify purpose, target group and mode of delivery relevant to learning resource design 1.2 Analyse target group characteristics and identify their foundation skill and learning support needs relevant to e-learning resource design 1.3 Access and analyse nationally recognised training products to identify the skills and knowledge requirements 1.4 Identify organisational procedures for designing and developing e-learning resources

Plan & design e-learning resources
2.1 Review own skills and knowledge and plan to address identified gaps in subject matter expertise, industry relevance and industry currency according to organisational procedures 2.2 Determine steps and estimate time needed for the design and development of e-learning resources 2.3 Document and confirm the e-learning resource development plan 3.1 Review and select options for e-learning resource design appropriate for purpose, target group, mode of delivery and required skills and knowledge 3.2 Experiment with traditional and digital methods to create required visual learning opportunities 3.3 Analyse and break required skills and knowledge into manageable sessions and arrange and sequence the sessions to support learner progression 3.4 Document and confirm the e-learning resource design approach

Developing eLearning materials
4.1 Develop course content shell, interactive media components, sequences, interactivity and content templates 4.2 Develop e-learning material content and activities to progress, support and engage learners 4.3 Embed digital e-learning tools for asynchronous learning 4.4 Use classification techniques to develop content inventory and detail levels of hierarchy 4.5 Develop e-learning training material content to guide VET teachers, trainers and assessors 4.6 Document e-learning resources and maintain an amount of training register according to organisational procedures

Trialling and finalising your eLearning resources
5.1 Plan for trial of e-learning resources with potential users 5.2 Trial e-learning resource and collect and record trial feedback 5.3 Analyse and use trial feedback to improve e-learning resources 6.1 Check and confirm e-learning resources are industry relevant and industry current 6.2 Check and confirm e-learning resources are clear and tailored to target group 6.3 Map e-learning resources to nationally recognised training products to confirm validity 6.4 Check and confirm resources comply with legislative and regulatory requirements and are accurate and free of spelling, grammar and formatting errors 6.5 Check and confirm third-party content is attributed according to organisational procedures 6.6 Check and confirm content, links and interactive media components are displayed and error free

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